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November 3rd, 2017, 7:29 PM
mcjTeleBlender was updated - version 3.19
important features like texture tiling and bump, normal map parameters didn't get transferred correctly in v3.18
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November 3rd, 2017, 6:47 PM
mcjTeleBlender was updated - version 3.18
There is now an option ( On by default ) named "Make Mat Names Unique"
This solves the problems when 2 objects in the scene are identical and only one of the object's materials get exported correctly
Before exporting the scene(s) as obj file(s) mcjTeleblender renames the object materials
with names like Fig1_Skin Fig2_Skin. After the export is done, the materials are re-renamed back to their original names;
in the next hour i will upload v17 of Teleblender 3
which will support multiple identical figures in a scene
this is in fact a problem with the D|S exporter
the new function will rename figure-owned-materials with names like fig1_skin, fig2_skin etc
after the scene is transfered to blender, mcjTeleblender will restore the old names ( safer this way )
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